The first thing I did was create the essential 3D models for my project in 3ds max. these models were the test tube and beaker. I then made the the a small room using the cube slandered primitive in Unity.
(add Image of models)
I next started to add a effect of a liquid being poured when the the beaker model is tilted. the next thing I planed to do when this is finish is to add the functionality of the liquid being mixed.
Add GIF on liquid animation