Progress Report 1

The first thing I did was create the essential 3D models for my project in 3ds max. these models were the test tube and beaker. I then made the the a small room using the cube slandered primitive in Unity.

(add Image of models)

I next started to add a effect of a liquid being poured when the the beaker model is tilted. the next thing I planed to do when this is finish is to add the functionality of the liquid being mixed.

Add GIF on liquid animation

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